The goddess of light, Palutena, and her angelic envoy, Pit, are the only things standing in her way. Medusa, goddess of the underworld, has returned from a long exile, and her underworld forces are attacking humanity in a fantasy world that’s only vaguely modelled on ancient Greece. There’s nothing too peculiar about the basic premise. Unlike Super Mario 3D Land or Mario Kart 7, there’s no way that you could accuse the new Kid Icarus of playing safe. It features a very idiosyncratic control system and some of the most unusual game mechanics we’ve seen in a Nintendo game for ages. Instead, Kid Icarus: Uprising is a weird hybrid, part on-rails shoot-em-up, part third-person shooter/brawler. Kid icarus uprising update#From this, we might expect this update to take the shape of a 3D adventure, perhaps a Zelda-like epic with a little flight on the side. Why? Well, the original Kid Icarus was a 2D platform adventure game – a sort of cross between Mario and Zelda with a hotch-potch of Greek legend and Japanese fantasy. However, this might not be the game that you expect. Resurrected after twenty years in the doldrums, the little chap with wings is now the star of one of Nintendo’s biggest flagship titles of the year. Kid Icarus, or Pit as he’s known to fans, is the great lost hero of Nintendo’s classic 8-bit line-up the guy who could have been up there with Mario, Link and Samus, but somehow never quite made the grade.
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